A character is energetic throughout most of the story. During the story, a character gets dirty.
The story takes place in the morning. During the story, there is a sudden change in temperature. The story must have a squid at the end. During the story, a character misreads something.
The story is set in a hospital/medical center. During the story, a character makes a life-changing decision.
A character makes someone a meal. A character becomes lonely during the story. During the story, a character gets a demotion.
A character fakes a skill, but the intention behind the action is not what it seems. A character becomes wiser during the story.
A character will send a package, and the action has far better results than expected. During the story, a character makes a life-changing decision. The story must involve a hood at the end.
The story ends during a meal. A character will get dressed, but the action goes terribly wrong.
The story ends during a crime. The story takes place in mid-winter. The story must have a lover at the end. The story must involve a chair at the end. A character will eat a meal, but the action turns into something else.
The story must involve a chime in it.
The story is set in an attic. The story takes place ten years into the future.
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