Aquatic Cavalry: The "Typhoon Hooves" - Half-Goblins ensorcelled to breathe water, riding horses enchanted to live underwater, armed with battleaxes. This unit is mainly used for patrolling.
Ground Infantry: The "Combat Archers" - Bat-Men, armed with battleaxes and bows. This unit is mainly used for assassinations.
Ground Cavalry: The "Rock Chargers" - Dwarves, riding mecha-magical horses, armed with hammers and crossbows. This unit is mainly used for special operations.
Aquatic Cavalry: The "Bat Marines" - Bat-Men using spells to breathe water, riding golem-horses made to work under water, armed with halberds. This unit is mainly used for special operations.
Ground Cavalry: The "Charging Chargers" - Golems, riding mecha-magical horses, armed with scimitars and spears. This unit is mainly used for patrolling.
Underground Cavalry: The "Hoof Slayers" - Bat-Men, riding horses bred for travelling underground, armed with axes and spears. This unit is mainly used for assassinations.
Aerial Infantry: The "Sylvan Flyers" - Elves using spells to fly, armed with halberds and bows. This unit is mainly used for guarding.
Aerial Infantry: The "Cloud Wings" - Bird-Men, armed with scimitars and bows. This unit is mainly used for reconaissance.
Aerial Cavalry: The "Serpent Thunders" - Dragon-Men, riding pegasi, armed with maces and muskets. This unit is mainly used for special operations.
Aerial Infantry: The "Soaring Defenders" - Bird-Men, armed with maces and muskets. This unit is mainly used for guarding.
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